Boulevard 21 · a card game in progress
A blackjack game, tuned by thousands of simulated nights.
It’s 1931: five dollars, seven nights, and a hundred-dollar debt to the house. Each dealer plays by a rule of their own.
I play it and approve every rule; AI models write and review the code. In active development, not released.
Blackjack you already know. A house that plays back.
Most card games either teach you nothing new or bury you in rules. I wanted one a blackjack player can sit down at in a minute, where the depth comes from the dealers: one always opens with a ten, another can swap a card with you under a posted rule.
Each night you choose a table, try to win its target in a set number of hands, and decide whether to walk out with what you have. Never more than seven things to understand at one table is a written rule of the project.
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1. Pick a table. Each dealer has a target and a rule. -
2. Play the hand. Charms add a small edge you can see. -
3. Pay the house. Seven nights to clear the debt.
Every rule change gets played thousands of times before I play it.
The rules run on their own, without the screens, so a computer can play them fast. Each check plays 2,000 nights for each of 11 playing styles, from careful to reckless, at each of 5 difficulty levels. The question is the same one I ask of an ad report: does the number mean what it seems to?
A night makes more sense when you can see every beat.
Real screens from the current build, in order. Select any screen to see it larger.
1 of 10
The game is the smaller half. The record of it is the rest.
Playable and tested. Not yet played by strangers.
The rules are measured. Whether it feels good to someone new is still an open question.